My partner grew adult with The Legend of Zelda, Ocarina of Time being her favorite one. She loves it even today. But she also likes Majora´s Mask, Wind Waker, Skyword Sword.
In her opinion Breath of a Wild is a misfortune of all Zeldas she´ve played, since it has zero what fascinates her on prior titles. It´s only an open-world-sandbox though pivotal elements of what has done Zelda large and famous. She attempted to play Breath of a Wild, though couldn´t find any reason to go on or even meditative about to finish it. There wasn´t many for her to being motivated.
Overall, after we played for 85 hours (but we didn´t finish it), we am with her. we spend many of a 85 hours with erratic around in a open universe doing things, we wouldn´t wish to do again (today we would say, we did invalid things many of a time). we was preoccupied during a beginning. But after a while, a diversion only became really boring. It´s like we played Minecraft with really few elements only repeating over and over again. A too big, too reduction varied, not adequate minute universe mostly dreaming from a story with things to do that didn´t pierce a diversion forward.
Today, we wouldn´t respect Breath of a Wild as a best Legend of Zelda ever, not even underneath a tip titles of a series. Compared to a prior titles, it only feels random. Nothing that keeps in mind other than a characters. They jettisoned many of a pivotal elements though bringing something noted in. Just open-world-crap we find in many of a other open-world-games.
If we could chose, we would like to have during slightest some of a aged elements entrance behind and a outrageous open-world being compromised or disappearing. For a moment, we wouldn´t buy a second Breath of a Wild.