The newest impression to join Overwatch is Hammond, a corpulent hamster who will positively pound your face in. I’ve already spent a few hours personification as Wrecking Ball on a PTR and he’s fast turn one of my favorite heroes. Here’s all to need to know about a game’s darling 28th hero.
First, a small impression backstory. Wrecking Ball was best buds with Winston behind on a Horizon Lunar Colony, and when a chimpanzee overthrow happened, they worked together to shun to Earth. His tangible name is Hammond, though Wrecking Ball is a nom de guerre he picked adult when he was rising by a ranks of a Junkertown drudge gladiator scene.
Yeah, a hamster is a one who became a mythological bloodsport champion, not a gorilla. While Winston was saving a universe with Overwatch, Hammond converted his shun pod into a badass conflict suit. We don’t know either a dual aged friends stayed in hit before a events of a game, though hopefully we’ll learn some-more once Wrecking Ball receives some new voice lines.
Biography aside, Hammond also happens to be an comprehensive blast to play. His pack is one of a many brave design decisions in Overwatch.
He protec though he also attac — with his large donkey deathball
Hammond is a favourite in a tradition of D.va and Winston, that means he’s a rarely mobile tank designed to dive in and trigger fights. Groundpounders like Reinhardt and Orisa reason a line, though Hammond is a tip of a spear.
He does this by his Roll ability, and when total with a Grappling Claw, Hammond’s mech turns into an unstoppable death ball. Grappling Claw allows we to build adult a movement of your Roll, accelerating your speed and knocking behind any enemies in your path. You can also use it to pitch into a atmosphere and pile-up down with a Piledriver ability.
Here’s a video of me slamming down on dual gullible players, knocking them into a air, and afterwards finishing them off with my Quadcannons.
Hammond also has Adaptive Shield, a defensive ability that grants light-based armor proportional to a series of enemies around you. The some-more enemies there are, a aloft your defense assign will be. That came in accessible when we pacifist in and popped Hammon’s ultimate ability, Minefield.
The mines are destructible, though they need a good volume of repairs to take down. You can even plant them in a atmosphere — we watched one dude hurl himself adult and cocktail his mines, that remained dangling in a sky.
Sounds neat! Got any tips for me?
Git gud with a Grappling Claw. we can already tell this is what’s going to set a good Hammond actor detached from a masses. The wire is sincerely long, though in practice, it feels shorter than it looks. It’s easy to mistake your pitch and pound into a wall instead of an enemy. You also have to be intelligent about where you’re enchanting your enemies, given if you’re held on open ground, you’re screwed. No wall, no Grappling Claw.
And be artistic about where we hook. we used it build adult movement on a sky overpass in Gibraltar before slamming down. In that same game, we latched onto a cargo and zipped around it in circles, booping enemies off as we kept pulling a bucket forward.
Twitch pennon Ster used it to loop around a elephant statue in Nepal and waylay some rivalry pushers.
Crazyjur used a offshoot for enviro kills and scarcely soloed a constraint indicate on Seagull’s stream.
Whoa! So does that meant Hammond is going to shake adult a meta?
Barring any nerfs, Hammond already looks like one of a best dive tanks in a game. If his Minefield ultimate goes unchanged, he’s guaranteed to be a tip collect to control maps. His pack creates him impossibly absolute during both area rejection and initiating.
But like many other tanks, Hammond is a large target. His Roll ability is also designed for knockback, not killing. Even during tip speed, Hammond’s round form usually hits for 50 damage. In sequence to plate out genuine punishment, Hammond has to renovate his mech into organism form to use his guns, though sharpened creates Hammond really delayed and exposed to headshots.
If Hammond has a counter, it would be mid-range shooters like McCree or Soldier: 76. With a few good placed shots and a stun, McCree can make brief work of a hamster when he’s in walking mode. Soldier: 76’s Biotic Field allows him to mount toe-to-toe with Hammond’s Quadcannons, and if Hammond decides to hurl away, Soldier: 76 could locate adult with Sprint.
Wrecking Ball is a many interesting favourite in Overwatch right now
I’ve been personification Overwatch given a beta days. we remember when McCree was means to undo a Reinhardt within seconds when his Fan a Hammer ability used to be insane. In a initial deteriorate of rival mode, we got matched adult with players who have given left on to turn professionals.
Hammond is a many fun I’ve had with a favourite in this game, ever. He’s even a small shit talker. After we wiped out 4 rivalry heroes with a Piledriver and Minefield, we could’ve sworn we listened a mech say, “GET REKT”.
Blizzard has finished an excellent pursuit featuring a diverse, tellurian expel of heroes in Overwatch, though mechanically, a favourite kits have been really safe. Most of them are desirous from attempted and loyal mechanics from classical games — a railgun, a rocket launcher, a shield.
Wrecking Ball is a lovely depart from that stodgy philosophy, and we can’t wait to see how he’ll be jolt adult a meta once he goes live.