If Microsoft unequivocally is deliberation a new entrance in a sleeping Fable universe, in a universe where all movement RPGs clearly have to be open world, Playground Games is an apparent choice, and it looks like they have been employing a right talent to grasp it.
Late final year, Playground stretched to a second studio, according to GamesIndustry.biz), bringing a altogether distance to around 400 staff. Playground was interesting talent from teams that worked on Metal Gear Solid, Hellblade, and Grand Theft Auto V, including Sean Eyestone, who worked on EA’s Battlefront authorization during DICE.
Playground is bristling with heading talent, and by Horizon 3, it has clearly proven a capabilities. The possibilities for Fable, or frankly, whatever diversion a studio competence be operative on, are positively exciting.