Update: The PTR changes are now live. Let us know what we think!
A new refurbish that’s headed to a Overwatch PTR brings serve refinements to Roadhog’s hook, and also creates a integrate of tiny tweaks to Ana and Sombra. Ana’s Biotic Grenade generation is being reduced from 5 seconds to four, and Sombra’s penetrate cooldown will now take 8 seconds instead of 12.
The offshoot is a focus, though, and from a PTR refurbish announcement, here’s what’s in store:
- Added some some-more line of steer checks towards a left/right of a intensity offshoot target. This means it should be easier to offshoot someone who is adhering median out of a doorway, or behind a skinny pole, etc. These checks are also used for a determined line of steer check, so if a offshoot aim moves behind a slim intent like a branch or a lightpole, they won’t be expelled anymore.
- Hooked targets are now slowed heavily while they are stunned, even if they are in a air. This means if someone is torpedo jumping divided from we and we land a hook, they are a lot reduction expected to slip out of line on sight, violation a hook.
- Fixed a bug that could concede we to offshoot someone and lift them behind we if we spun around before a offshoot landed.
The refurbish comes a week after Blizzard done a first turn of changes to a large man’s grapple, that were fundamentally a nerf to a efficacy of a hook, and so a character. It sounds like this refurbish is dictated to allay some of those changes by creation it a small easier to be hooked—although not as easy as it was—and a small harder to get away.
It’s good to see that Blizzard is regulating a PTR to indeed exam out these change changes and make granular adjustments, holding into comment favourite energy turn and village feedback. Either way, it stays to be see if these changes will make it to a live servers or if some-more tweaks are still in store.