In a growth comment, Blizzard explains: “While resurrecting downed allies is a core partial of Mercy’s gameplay, a approach her Ultimate functioned was causing a series of problems.
“It was frustrating to play against, and it incentivized Mercy players to censor divided from critical battles, instead of holding partial in them. This chronicle turns Resurrect into a singular aim ability.
“It’s still an critical partial of Mercy’s kit, though plays most improved for both Mercy players and her enemies.
“Valkyrie, her new Ultimate, gives her a event to make large game-making plays and opens a series of new options for her.”
As mentioned above, Resurrect is now one of Mercy’s normal abilities, nonetheless it usually targets one player, cools down in 30 seconds and no longer creates her invulnerable.
It’s a large gamechanger for Mercy mains and it’s misleading only how large a tweak it will infer if implemented before Blizzcon.
Mercy’s new Ult, Valkyrie, now unleashes a full energy of Mercy’s Valkyrie Suit, enhancing her weapons and abilities for 20 seconds.