Welcome behind to a universe of Erion as we start a fourth partial of a Odin Sphere Leifthrasir character guides, this time featuring Oswald a Shadow Knight.
Oswald’s story outlines a commencement of a latter half of a game, however many of his actions are already famous given of several discourse from other characters’ stories. As such, Oswald’s tour isn’t so many about creation vast discoveries, as it is wise in smaller pieces of a puzzle. From a gameplay perspective, a diversion has already thrown us many of what it has, yet it does deliver an irritating new feature: purchasing keys from vendors to swell in a given level.
Things ramp adult quickly, yet opportunely Oswald is adult for a challenge. Here are a essential things to know about Oswald a Shadow Knight.
STR: 18 DEX: 14 ATK: 12
CON: 16 LUC: 9 DEF: 0
Last section threw us for a loop with Mercedes and her singular ranged attacks and POW usage. Fortunately, Oswald brings us behind to basis rather with his normal m�lange attacks and ability system. However, as mentioned nearby a finish of a Cornelius guide, Oswald does have one thing that separates him from a rest expel in a large way: a ability to transform.
Up nearby a top left dilemma of a screen, there is a scale labeled “Berserk” and when it fills, Oswald has a choice to renovate into a shade quadruped that looks like it came loyal from Netherworld Endelphia. During his remade state, Oswald becomes faster and stronger, and by a use of pacifist skills, worse and resistant toward standing effects as well. Naturally, a mutation state is singular yet we can get some of a scale indispensable to renovate behind by conflict foes with a assign attack. Honestly, there is no conditions where transforming isn’t viable, yet be heedful that a increasing speed can make Oswald formidable to control – creation it formidable to strike specific targets.
Regardless of what form he’s in however, Oswald’s clever indicate is his skills. They aren’t imagination like Gwendolyn’s or discerning like Cornelius’ yet what they miss in both attributes, they some-more than make adult for in tender power. All of his impending skills are able of laying a harm on mixed enemies and, many like other characters, some of them double adult as application moves.
Whereas Oswald’s skills shine, his repertoire of spells are lackluster. That doesn’t meant they aren’t strong, however – it usually means that opposite to a 4 or 5 other characters could viably use, Oswald usually has one or dual that’s value using. Fortunately, Oswald is some-more than able of regulating them to transparent out a room in a singular expel – that is advantageous for him given they cost a ton.
The lapse of a some-more normal impression form also outlines a lapse of one of a some-more beguiling tools of a game: combos. Oswald is a final of a 3 characters who do larger repairs on a ground, yet many like Cornelius, he’s able knocking dumbfounded enemies adult into a atmosphere and unleashing extended combos to take divided poignant amounts of their health. However, Oswald has another choice that’s usually accessible to him interjection to his transformation: due to his increasing conflict speed and damage, it’s wholly probable to keep an rivalry stunlocked usually by frantically mashing square.
Lastly there’s Dainsleif, Oswald’s ultimate attack. It’s a hard-hitting, multi-target conflict and is value doing if we wish to raise on additional repairs opposite a organisation of stronger foes.
In a end, players will need to turn adult all of Oswald’s abilities – both active and pacifist – in sequence to maximize his stats, yet some of them are improved than others and should be prioritized. Here’s what they are:
Vile Rush (Active): Once again, Oswald is stability a trend of carrying his initial spell/skill being among a many useful. Once activated, Oswald dashes brazen while overhanging his arms furiously. As with all multi-hit attacks of this nature, it synergizes utterly good with Assault High. Unfortunately it shares their debility as well, losing efficacy on aloft problems when enemies benefit an increasing insurgency to being staggered.
Serpent Grief (Active): This spell creates a snake done of dim abandon that jumps along a belligerent and deals repairs to any rivalry it touches. There isn’t many to write about with this spell, yet we get it early and it’s usually one of 3 value using, so feel giveaway to use it to enrich Oswald’s repairs whenever we need it.
Crazed Grip (Active): Just like with Gwendolyn’s Beak Drive and Cornelius’ Streak Slash, this ability is especially used for removing behind a trainer before it can launch a frontal attack. However, distinct those two, it does a repairs all during once and requires a trainer to be subsequent to a competition for it to work.
Aerial Dive (Active): This ability has a special place in Oswald’s arsenal. Yes, a ability does a large volume of damage, able of replacing Crazed Grip in many situations, yet a loyal value is found when used opposite Frost Ben, one of a bosses encountered in Winterhorn Ridge. Unlike a other bosses Oswald fights, Frost Ben has usually one specific indicate that can be strike to understanding repairs and unfortunately Aerial Dive is a usually ability able of conflict it consistently.
Nightmare Blast (Active): Everything that was pronounced about Serpent Grief relates to Nightmare Blast, solely this spell distant exceeds a former. Instead of adhering to a ground, a snake this spell summons can fly anywhere on screen, deleterious any rivalry it passes through. As an combined bonus, it can indeed pierce enemies to Oswald, severely shortening a volume of footwork he needs to make.
Madness (Active): This spell allows Oswald to renovate regardless of how filled his Berserk sign is. Honestly, this spell isn’t wholly required as Oswald is still able of traffic copiousness of repairs in his bottom form. If we do select to use this, be prepared to remove out on Oswald’s other spells as this one costs copiousness of PP.
Banishment (Passive): This ability allows Oswald to automatically repairs each rivalry on shade whenever he transforms. The repairs isn’t significant, yet it’s free.
Skill Link (Passive): Lets Oswald understanding some-more repairs to enemies formed on how many skills he uses in a combo. Self-explanatory.
Extent of Madness (Passive): Allows Oswald to sojourn in his remade state for a longer duration of time, vouchsafing him understanding some-more repairs as a result.
Assault High (Passive): Allows Oswald to understanding some-more repairs formed on how many hits are in his combo. This works with Vile Rush and Nightmare Blast utterly nicely.
Beatdown (Passive): Lets Oswald understanding some-more repairs to foes who are downed, or slumped over on a ground. Self-explanatory.
Now that we have an thought of what skills we should be using, here’s a set of maps (found on wikisp, edited thereafter) to assistance we find them. As an combined bonus, a locations of alchemy and food recipes have also been listed.
Key: S = Starting Point, B = Battle Stage, R = Rest Area, H = Hidden Room, Boss = Boss Room
Vile Rush – B2
Crazed Grip – H, go to a final room before a trainer and pierce left on a distant left center platform
Serpent Grief – Clear Chapter 1
Gold – B2
Shadow Bite – B3
Beatdown – H, wait for 3 mins in a room above B9
Fatal Raid – Clear Chapter 2
Nut Cookie – Found within a chest dual bedrooms right of B2
Gushing Bane – B4
Spicy Chicken – Vendor
Inventory Expansion – B6
Skill Link – B9
Extent of Madness – Clear Chapter 3
Killer Cloud – B2
Banishment – B3
Muggle Crèmet d’Anjou – Vendor (Eat 3 times to clear Yogurt Crèmet d’Anjou)
Inventory Expansion – B8
Stuffed Chicken – Found within sealed room next room left of B4
Madness – H, go to a bone raise in a room above R1 and examine
Aerial Dive – Clear Chapter 4
Steamed Salmon – Vendor
Rising Void – B2
Nightmare Blast – H, go to a left of a room next R2 and afterwards dump down next in front of a boxes
Inventory Expansion – B9
Phantom Killer – Clear Chapter 5
Roasted Lamb – Vendor
Assault High – B3
Inventory Expansion – Found within a chest behind a sealed doorway between B3 and B4
Quick Charge – B6
Critical Heal – H, go by a bars in a room to a right of B6 while mini
Shade Pulsar – Clear Chapter 6
Brownie – Vendor
Dainsleif – B4
Vichyssoise – Found within a chest in a room to a right of B7
Exclusion – H, burst into a wall directly above a top opening in a room next R1
Eclipse – Clear Epilogue
There it is — all we need to contend with 100 percent certainty that you’ve performed all a skills and food/alchemy recipes with Oswald. Next adult is Velvet, a Forest Witch.