No Man’s Sky continues to accept updates, a latest of that revises a save complement to make handling saves between diversion modes easier (the diversion now has 4 modes of play – original, survival, permadeath, and creative).
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In Atlas Rises patch 1.38, we now have 5 save slots, any of that can be used for any mode. Each in spin has dual sub-slots, one for autosaves and one for primer saves. Your existent saves will be mapped into these slots.
There are a series of other changes. Among a some-more poignant are large upgrades to a Analysis Visor’s functionality: it can now establish a remaining enlargement time of plantation plants or a class, type, and value of apart ships. There have also been some improvements to a simulation: in-flight continue effects now change in strength formed on your height, there’s a bigger heat operation on passed planets, and storms in certain biomes can now have some-more sundry effects. There are also a integrate of dozen bug fixes.
No Man’s Sky has had a lot of patches since a recover of a large Atlas Rises expansion, that introduced a series of problems to a diversion alongside all a cold features. The save complement has been a sold headache, with bugs flourishing a distance of save files, and even preventing players from saving during all after clocking unusually prolonged hours.
Full sum of a new patch, 1.38, are accessible here.