Tired of roving on foot, by jetpack, in a spaceship, or bumping along a world in an exocraft in No Man’s Sky? Well, No Man’s Sky Beyond introduced a new approach to get around: quadruped riding.
With usually a few brief steps, we can be perched on a behind of your favorite visitor creature, galloping opposite a landscape or even drifting around above it.
Here’s how to float creatures in No Man’s Sky Beyond.
Buy a Nutrient Processor blueprint
The nutritious processor is a new object in No Man’s Sky. It lets we brew mixture to emanate food items, that you’ll need to make modernized attract so a creatures turn accessible adequate to let we float them.
The nutritious processor plans costs 10 salvaged data. Salvaged information can be found buried on No Man’s Sky’s planets: usually use your visor to demeanour for demeanour for an idol that looks like a wi-fi signal, afterwards use your turf pimp to puncture adult a buried record module. They’re not tough to find, yet any procedure usually binds 1-4 salvaged data.
With 10 salvaged data, leave a world and conduct to a space anomaly, that we can now serve from your discerning menu (X). Enter it, and your boat will land in The Nexus. Head adult a ramp to where Nada and Polo are standing, and afterwards pierce toward a behind of a station, directly in a middle, where you’ll find several vendors.
At a construction investigate station, cycle by a tech trees until we find a record modules section. There you’ll be means to squeeze a plans for a nutritious processor.
Back on a planet’s surface, build a processor, that requires steel plating, a closed seal, and sodium. You’ll find a nutritious processor in your build menu underneath unstable technology. It doesn’t need an outmost energy source.
Scan creatures to learn their attract preferences
You can make creatures accessible and get them to poop by feeding them a new craftable quadruped pellets—more on a poop in a minute— though if we wish to float them you’ll need to find out what food they unequivocally love. Use your visor to indicate a creature, and in a arrangement you’ll see their attract preference.
Be certain to omit a Diet information—what we wish is a Bait information, that is during a tip of a creature’s info row and highlighted in yellow. The associate above likes Fermented Fruit, for example, so that’s what you’d need to make (not NipNip buds, that to be fair, do sound delicious).
Make a modernized bait
Making modernized attract in a nutritious processor will need mordite (which we can accumulate by murdering creatures) or faecium, a new component that you’ll find in quadruped poop as a outcome of feeding them food pellets.
You’ll also need an part from harvestable plants. Again, use your visor to demeanour around a planet’s aspect until we see a plant icon. Harvest a plant (by holding E, not by regulating a mining laser). There are a series of opposite kinds of plants that will outcome in opposite forms of bait, so accumulate as many opposite kinds as we can.
Put a mordite or faecium into a nutritious processor, along with one of a plants you’ve gathered. The processor will preview a ensuing attract for you. If it’s a one you’re looking for, go forward and prepare it. If we wish something else, usually mislay a plant and try another (or prepare it and save it until we find a quadruped that likes it).
Feed ’em and float ’em!
Once you’ve got a attract baked and you’ve private it from a nutritious processor, it’ll seem in your discerning menu (X). You can even connect it to a numpad pivotal if we want. Find a quadruped we wish to ride, and if we toss a scold bait, it’ll rush over and eat it. When they’re tighten adequate to you, you’ll see a prompt to float them regulating a spacebar (as good as a prompt that lets we accumulate resources from them).
Not all creatures are rideable—the smaller ones will still suffer a attract and you’ll be means to accumulate resources from their accessible bodies, though we won’t be means to float around on itty bitty creatures.
But middle and vast creatures are rideable. You can even float drifting creatures, like this hulk offensive hovering crab we tamed! Yee-haw!
You can ‘suggest’ that instruction a quadruped should go regulating a WASD keys, that seems to work most improved on ground-based creatures than it does on drifting ones. To dismount, use a spacebar again.
Unfortunately, your new visitor steeds aren’t summonable and their affability toward we is usually temporary. If we wish to float them again after dismounting, you’ll need to feed them a scold modernized attract again.