New Horizon Zero Dawn patch is out now, fixes New Game +, Ultra Hard Mode issues

Horizon Zero Dawn developer Guerrilla Games has expelled a new patch for a diversion progressing today, reduction than dual weeks given a final one.

Patch 1.30 was expelled earlier this month and especially combined Ultra Hard difficulty, and a New Game + mode. Today’s patch, chronicle 1.31, fixes many of a issues that cropped adult when players started regulating a new modes.

The refurbish also comes with ubiquitous fixes to course problems not associated to a new content. The download is comparatively small, too, during only next 300MB.

You can find a full list of records below.

General fixes

  • Fixed an emanate where for certain players attack an armour image with a explosve while a appurtenance is solidified would means some-more repairs than intended.
  • Fixed an emanate where for some players a statistics of a Tearblaster were wrongly displayed in a arms wheel.
  • Fixed an emanate where for certain players complicated m�lange repairs was a same on opposite problem levels.
  • Fixed an emanate in “The Looming Shadow” where for some players dual guards would disappear after Blameless Marad speaks to them.
  • Fixed an emanate where for some players a automobile save during a start of “Mother’s Heart” would not arrangement a name of a query and a player’s turn indicator.

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New Game + and Ultra Hard Mode fixes

  • Fixed an emanate in New Game+ “The Point of a Spear” where for some players loading an automobile save after vocalization to Rost during his home would start from Karst’s plcae rather than nearby Rost.
  • Fixed an emanate in New Game+ “A Seeker during a Gates” where for certain players a design ‘Override a Strider’ would sojourn on shade when regulating a Call Mount skill.
  • Fixed an emanate in New Game + where certain players were not means to enter or quick transport to Sunfall with a Adept Shadow Stalwart armour equipped.
  • Fixed an emanate in New Game+ where some players with a Adept Blast Sling were postulated entrance to a Shock Trial in a Valleymeet Hunting Grounds, notwithstanding not carrying Shock ammo.
  • Fixed an emanate in New Game+ where some players with a Adept Blast Sling were postulated entrance to a Freeze Trial in a Valleymeet Hunting Grounds, notwithstanding not carrying Freeze ammo.
  • Fixed an emanate in New Game+ where for some players kills with a Adept Tripcaster were not counted towards a Blast Wire Trial in a Nora Hunting Grounds.
  • Fixed an emanate in New Game+ where certain players were means to lift over complicated weapons from their normal diversion to their New Game+ loadout.
  • Fixed an emanate when personification on Ultra Hard mode where for some players shard values in actor combined errands are not updated when switching to a reduce difficulty.

Progression fixes

  • Fixed an emanate in “Deep Secrets of a Earth” where certain players would turn trapped in a room if they solved a Power Puzzle while withdrawal a enemies guarding it alive. This repair requires a reload in sequence for it to work.

Other

  • Various pile-up fixes
  • Various content fixes

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