Metal Gear Solid is one of a biggest video diversion franchises of all time, and so it’s a good pursuit that it’s synonymous with PlayStation. With each singular mainline recover putting in an coming on a Sony system, it’s tough not to associate a famous Solid Snake with a family of consoles, notwithstanding usually one entrance remaining an disdainful via a whole lifespan. To applaud that, and a unctuous machine’s chain in Push Square’s Ultimate PlayStation Character Tournament, we’ve motionless to arrange a mainline entries in sequence – from best to worst. Just to be clear, this list revolves around each diversion destined by Hideo Kojima himself. Unfortunately, that manners out a likes of Metal Gear Rising: Revengance and Metal Gear Solid: Portable Ops. Oh, and Metal Gear Survive.
7. Metal Gear Solid: Peace Walker (PSP)
Initially expelled on a PSP and afterwards somewhat updated for a HD Collection on PS3, Metal Gear Solid: Peace Walker was hold behind by hardware stipulations during each turn. Rather than moulding itself around a seamless sourroundings that took we from one confront to a next, missions were comparison from a menu in a figure of brief skirmishes. Much of a story display is nude behind too, with comic book panels holding centre theatre for twists and revelations, while codec calls are totally static. It’s a opposite form of game, and while it does have a fans, a unstable entrance can’t utterly strech a heights of a home console counterparts.
6. Metal Gear Solid V: Ground Zeroes (PS4)
Acting as a starter to a categorical course, Metal Gear Solid V: Ground Zeroes introduced us to Hideo Kojima’s final section with a brief speed to Camp Omega that laid a foundations for The Phantom Pain. Despite receiving consistent critique for a temperate using time, supporters took to a entrance good interjection to a low proof of a new mechanics in play, and an open universe stadium developed with strategy and experimentation. A brief though honeyed unctuous experience.
5. Metal Gear Solid V: The Phantom Pain (PS4)
Metal Gear Solid V: The Phantom Pain could have surfaced this list with ease, though it forgot to come finished with a constrained narrative. What creates this all a some-more distressing is that a fifth mainline entrance in a authorization is a best personification one out of a whole lot, with an peerless volume of stealth-based strategy to occupy that let we play a diversion however we want. The open universe structure expands penetration options to a whole new level, a volume of customisability in your loadout allows we to support for any engagement, and a modes of mobility make navigation a breeze. It’s a ultimate Metal Gear Solid sandbox, that lacks a story estimable of a array to tie it all together.