Part of what creates The Legend of Zelda: Breath of a Wild so good is how open-ended and non-linear it is. If we enjoyed this, we might be happy to learn that array writer Eiji Anonuma has come brazen to contend Nintendo is committed to this strategy, suggesting a subsequent entrance in a array will follow a identical format. He told IGN that a greeting to Breath of a Wild’s non-linear inlet has been eye-opening.
“I can’t pronounce to what other people, other companies will do in their possess games, though we cruise for me, generally only in terms of a Zelda series, a implausible leisure that this diversion offers we and how good that’s been received…to me, it means that freedom, that turn of leisure is something that needs to be confirmed in Zelda games going forward,” a writer said. “My eyes have been non-stop to how critical that is.”
The subsequent Legend of Zelda diversion is now in some form of production, though we should not design it to launch anytime soon.
Breath of a Wild is Nintendo’s best-selling Switch game, with sales station during 4.7 million units by Nintendo’s latest count. That is an impossibly clever sales figure when we cruise the Switch itself has sole 10 million units.
In other Zelda news, Breath of a Wild’s newest expansion, Champions’ Ballad, launched progressing this month. It adds new story content, along with some-more weapons and items. For more, check out GameSpot’s video examination here.