Moss is maybe best famous in gaming circles for his work on Campo Santo’s award-winning first-person journey “Firewatch.” He co-founded a studio in 2013 alongside Sean Vanaman, Jake Rodkin, and Nels Anderson. As a game’s art director, he was reportedly obliged for a graphic tone and lighting, along with a several logos and column designs desirous by 1960s inhabitant park posters.
So one thing that’s neat is that we am going to work during Valve.
— Olly Moss (@ollymoss) August 6, 2018
Before fasten Campo Santo, Moss was many important for formulating a pleasing line of “Star Wars” film posters. They were expelled in 2010 in a singular run and are now value thousands of dollars. Moss also combined cover art for a video diversion “Resistance 3” and a initial digital copies of J.K. Rowling’s “Harry Potter” series, and he is a unchanging writer to Empire magazine.
Valve acquired Campo Santo in April. Most of a employees also done a switch and are now building a new diversion called “In The Valley of Gods.” They’re also operative on a Nintendo Switch pier of “Firewatch.”
“In Valve we found a organisation of folks who, to their core, feel a same approach about a work that they do (this, we competence be astounded to learn, doesn’t occur each day),” Campo Santo pronounced in an proclamation post. “In us, they found a organisation with singular knowledge and valuable, different perspectives. It fast became an apparent match.”
Moss didn’t offer sum on what he’ll be doing for Valve on Monday. But, in a post on a gaming forum Reset Era, he did contend he’ll continue operative on non-Valve projects. But, that competence not embody “In The Valley of Gods.”
“I doubt I’ll be touching ITVOG most unless they need some-more hands on rug down a line,” he said.