Finding new ways to play Metal Gear Solid 5: The Phantom Pain dual years on

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In Now Playing articles PC Gamer writers speak about a diversion now winning their gangling time. Today Phil mines some-more movement out of a glorious MGS5. 

I’ve played roughly 80 hours of Metal Gear Solid 5, and many of it in a specific way. I’m roughly wholly wordless and non-lethal, with silencers on my several tranquiliser pistols and sniper rifles. I’ve even versed Quiet with a non-lethal rifle, definition many outposts are already dozing by a time we arrive. And when secrecy does fail, we tumble behind on nap grenades, fume grenades, active decoys and—most effectively of all—running away. It’s a fun proceed to play, but, outward of trainer encounters, I’ve frequency felt a need to switch adult my tactics. 

This isn’t a story about me actively seeking new ways to play. Instead, it’s MGS5 that army my hand, charity special versions of prior missions with specific restrictions. The many engaging of these is a ‘Subsistence’ rule, in that all weapons and apparatus contingency be procured on-site. we can’t select what time of day we arrive, nor move a messenger along—not even a horse. I’m unequipped and unprepared, though even a card box to my name.

As we exit a helicopter, a object is high in a sky. That’s not good when you’re an unarmed male crouch-walking by a warzone. we proceed a tiny outpost, anticipating to find a few weapons before rebellious a goal proper. A apart ensure spots me immediately. In a panic, and with no other options, we repurpose an aged tactic: we run. Not away, though directly towards a guard. He opens fire, and a shade turns red as a bullets connect. we keep running. I’m scarcely dead, though we strech a ensure in time. Snake slams him to a ground, knocking him unconscious. 

That went badly, though we do during slightest have a arms now—a simple SVG-76 attack purloin with a handful of bullets. My tangible design is to destroy some comms apparatus in a circuitously base. we confirm to tract a trail by a mountain, as a high belligerent should let me director a area unseen, though my track leads true into a wolf’s mouth. we fast dispatch my dog attacker, though a gunfire draws a courtesy of a base’s guards.

Actually, this is good. The guards are withdrawal a bottom to try a mountain. If we dump down off this cliff, I’ll be transparent to finish my mission. Before we can even finish a suspicion we step on a mine. The blast doesn’t kill me, though I’m bleeding and now a bottom is on full alert. we dive into a circuitously building. Outside, guards in demonstration rigging scream instructions by radios. In a distance, we hear an rivalry helicopter. 

I ready for a final stand, though afterwards realize I’ve taken preserve in a outpost’s ad-hoc comms building. Finally, some luck. we fire a comms station, completing a goal though alerting each circuitously ensure to my location. Maybe accumulation and invention are overrated. Maybe it’s fine to hang with what we know; what we enjoy. That’s what we tell myself as we dive out of a window and, once again, bravely run away.

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