At slightest we have VR fishing…right?
Originally suggested final year during E3 2016, Square Enix announced Final Fantasy XV would be playable in VR, in a form of a “VR Experience.” It was showcased as a first-person lightgun-style mode, in that we play as Prompto (who was sporting a snazzy PlayStation VR headset) and fire enemies in their diseased spots and teleport around a environment.
However, over a year later, Square Enix has reliable that this “technology demo,” as they put it, will no longer be expelled to a open and is effectively canceled.
At a time, executive Hajime Tabata said:
“It unequivocally is something additional to be enjoyed by a people who purchased a game. We’re meditative it’ll substantially be a DLC recover after for a game, it unequivocally is a core faith that we should prove a people who buy a diversion that we’ve done as most as possible; we also wish them to play for as prolonged as probable too so it unequivocally does assistance with that–gives them something extra.”
In a matter to GameSpot, Square Enix said: “Since then, we have schooled most from a record and have leveraged a learnings from a Episode Prompto DLC.” Which some-more or reduction sounds like they overestimated a record in PlayStation VR and couldn’t utterly grasp what they were aiming for.
On a certain side, PlayStation VR fans still have Monster of a Deep: Final Fantasy XV to demeanour brazen too, set to recover this Sep — as good as a new multiplayer enlargement in a nearby future. Personally, we spent an annoying volume of time fishing in Final Fantasy XV, so I’d take a VR fishing diversion over a clunky looking light-gun shooter any day. But what do we think?
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