Patch 4.3 is going to be another large one for Final Fantasy XIV. As suggested by a writer live minute final night, a subsequent vital refurbish will be patrician Under a Moonlight, and will be a prevalent catch-up patch between vital raid cycles (4.2 usually gave us Sigmascape, culminating with Kefka, and 4.4 will continue that trend).
The update, pronounced to be entrance in “late May” (which will possibly be May 22 or 29), will supplement new categorical story quests, Namazu savage clan quests, one new dungeon, a Deep Dungeon 2 with 100 floors (it’s not a supplement to house of a dead, though rather a reinvention of it), a new 8-person hearing with normal and EX problems that’s not going to be partial of a Four Lords storyline, a new ultimate raid tier in a form of an Ultimate Weapon quarrel (4.31), a Pagos Expedition Eureka section that’s ice-themed, a follow-up Return to Ivalice 24-person raid The Ridorana Lighthouse, some-more PVP advancements, adjustments for Dark Knight, Astrolgian and Samurai, cross-world linkshells (64-person), a raid roulette, and a messenger app (that can mange your register and entrance a marketboard, and also has a reward choice for some-more servant and saddlebag space).
Note that not all of this things is entrance in 4.3 proper. Some of it could be deliberate 4.3x, meaning, several tools will arrive during a median indicate between 4.3 and 4.4 (4.35) — a subsequent Eureka section is substantially a ideal instance of something that’s pushed behind into that territory.
Again, hardcore raiders usually have a ultimate quarrel to demeanour brazen to, though there’s a ton of other things to do — and if a ultimate tier is even tighten to as formidable as a Bahamut battle, it’ll take weeks for many groups to get through. I’m mostly vehement to dive into a new Eureka section already (hopefully with some improvements) and see what a subsequent raid tier is in 4.4. Although it’s substantially going to understanding with Omega (the categorical criminal of a Sigmascape storyline), I’m pulling for a pierce into Final Fantasy VII and a showdown with Sephiroth — it’s a healthy course given that a initial Deltascape and a second Sigmascape gave us confrontations with Exdeath (FFV) and Kefka (FFVI) respectively.
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