As Final Fantasy XIV’s enlargement ‘Shadowbringers’ works a approach by post-release content, there are still a garland of reasons to play, though there are several pivotal reasons we should know and since we should give a diversion a try.
Since a commencement days, I’ve been a fan of the Final Fantasy franchise, we even pacifist into Final Fantasy XI during a tallness of my time with World of Warcraft. In new days, I’ve been digging around via a community, anticipating out since players play a game, what keeps them playing, and what a pivotal reasons others should give a diversion a try since of.
After anticipating unchanging feedback, we motionless to ask myself a same questions: Why do we play? Why do we continue to play? Is a cost value a experience? What’s a post-game believe like? Believe it or not: we knew a answers. Now, it’s time for we to know those unequivocally reasons, all of that are indeed utterly simple, though none-the-less, good reasons to detonate on in today.
Final Fantasy XIV has an positively well-written story and it’s a unequivocally amicable experience
When it comes to any MMORPG, a initial thing we pattern is a amicable experience. From a commencement to whenever a finish comes, Final Fantasy XIV is all about a community, a story we wish to enjoy, and what we can do to suffer it. That means we will make friends along a approach opposite whole datacenters, giving we a possibility to turn a partial of rather vast experience, one where over 20+ million players have come to enjoy.
You’ll get to know story regulars including a impression we design, a pursuit we confirm to start as (we’ll reason on classes aka Jobs here shortly) and even how New Game+ indeed works. The story itself isn’t short, though it doesn’t engage usually a categorical campaign. There are beautifully created Job (role/class) stories, there are some astonishingly well-done Beast Tribe (faction) stories, and even some storylines that tie into some of a raids within a game.
There are literally several hundred hours, if not thousands of hours, value a story to enjoy. But there’s also New Game+ for those of we who wish to re-experience a story, removing a possibility to go behind and believe story elements we haven’t gifted before.
Final Fantasy XIV doesn’t need we to play mixed characters in sequence to suffer each Job in a game
One of a things that stands out about this MMO isn’t that Square is going to need to make a dozen or so swap characters in sequence to suffer a game. Rather, they usually ask we to suffer a one, that is a good choice for fans to enjoy. This small lane gives we a possibility to believe each singular Job possibly it’s healer, tank, DPS, or even a crafter or gatherer that we competence enjoy.
While this does open adult a engorgement of Jobs (classes) to select from, you’ll find that even some-more of them will open adult a some-more we play, some requiring we to swell by a “main unfolding quests” or MSQs for short. You’ll find that nothing of them play a same either. Each Job requiring a bit opposite believe of how one focuses in comparison to a other.
Want to be means to detonate reanimate and concede your celebration members to catch some damage, creation some shake room for mistakes possible? An Arcanist incited Scholar competence be your best bet, that won’t occur until we strike turn 30, that is where some (not all) jobs develop into their truer form. Want to concede for a large area of outcome heals, throwing recovering overtime on your celebration while also carrying a possibility to bake enemies down? Conjurer (turns into White Mage during 30) is your other best bet.
But there are vast possibilities and fortunately, we can try out each pursuit we wish whenever we want, you’ll usually have to go to their particular cities in sequence to transparent them. It’s utterly earnest and it will keep a altogether believe rather fun and unique.
Final Fantasy XIV’s end-game ease is always changing and removing bigger
If you’re one of those that likes to demeanour brazen to experiencing end-game content, we won’t be removing left though anything to do. Final Fantasy XIV is abounding when it comes to that apportionment of a game. It doesn’t reason behind in a fact that end-game raids and a ease will constantly be a partial of a game’s altogether pattern routine in a rags following adult a post-game release.
At a time of writing, we’re still watchful to see new tools to a ongoing raid’s called Eden and YoRHa: The Dark Apocalypse. They’re both deficient during this time, that is fine, it gives everybody a possibility to get by a ease they want, work on their gear, and even assistance others by those raids.
Even then, prior ease from prior expansions and ease drops sojourn rarely sought after as players will still go by raids such as a Crystal Tower, Alexander, Omega, and many others that you’ll have a possibility to learn and enjoy.
Final Fantasy XIV’s village is one of a best to be detached of and there’s no contrition in that
One of a things I’ve come to comprehend is: Communities are what creates an MMO or any online pretension for that matter. The improved a community, a improved your experience, that is what makes Final Fantasy XIV one of a few that can mount high and uncover a universe what it has to offer and since a diversion keeps violation all-time annals for itself and a associate MMOs.
As someone who has been by countless clans, guilds, etc, on MMOs such as World of Warcraft, Warfame, and The Elder Scrolls Online, we can tell we this: They all offer a singular experience. I’ll plainly admit, we adore MMO’s and their communities. Just like any game, you’ll find a few marred eggs out of a many others out there, though they don’t hurt a experience.
Final Fantasy XIV has been a pretension that welcomes new players, many Free Company’s (FC’s, also their name for Guild/Clan) even a one I’m in now called Azure Infinitum, teaches new players a ropes and will assistance them have a best believe yet. You can even find amicable media groups that are positively strenuous towards new players and go out of their approach to safeguard those new players feel welcomed a impulse they join.
Just remember, how we provide others, is how we will be treated by others possibly it’s in a diversion or not, so what are we watchful for? Go, give this a try.
Even Final Fantasy XIV wants we to feel like you’ve never been left behind
Once on a time, I’d have pronounced that we wouldn’t join an MMO due to usually how distant a diversion has come. For some, Final Fantasy XIV can seem a bit overwhelming. You have 3 story arcs to clear, dozens on dozens of quests, side quests, etc, in sequence to get to a genuine beef of a game. Actually not true. Square Enix has finished a good pursuit of ensuring that newcomers don’t ever feel left behind.
They’ve done a diversion some-more permitted than ever before. They’ve done it so we can lane your quests, a diversion will uncover we where to go a impulse we start a quest, and a whole believe is adult for we to believe how we want. While that does sound like we can go anywhere in a diversion we wish during any time, that’s not a case, though we will get there in due time.
I’ve run into new players who have chomped away, quick going by a debate as quick as they can, clearing it with a assistance of a FC’s members or friends on a opposite server within a same Data Center itself. Some people, who I’ve talked to, have even privileged a categorical story in as small as dual months’ time, usually personification a few hours here or there, though not vouchsafing themselves get dreaming from what they were doing.
Sound bad? It’s unequivocally not. I’ve taken my possess hiatus’, entrance behind after several months left usually to find I’m not too distant behind my friends and cohorts, quick throwing adult to them in a matter of hours and once some-more delving behind into end-game ease trimming from raids to daily roulettes (duty finder for raids, dungeons, and even trials). Again, there’s something for everyone, even we doctrinaire PvP fanatics who wish to put your skills to a exam opposite other players.
I wish to see we in Eorzea, associate adventurers possibly we are new or old
Look, we know I’ve usually caused a sputter to rip opposite a aspect of what Final Fantasy XIV has to offer, though there’s a reason you’ll find that David and we have opted for it to be one of a primary games we tide on a Official Blast Away a Game Review Facebook page.
We find it to be calm, enjoyable, and one that we adore to share with a fans. While there are certainly]] other titles we will be streaming in a future, this is one we positively suffer and one we wish to see we join us in down a road.
About a Writer(s):
Dustin is a local console gamer, PlayStation and Nintendo reviewer who has an ardour for anything that crosses a borders from opposite a large pond. His seductiveness in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His snob opinion gives him direction, want, and a need for a hardest problems in games, that is fun to watch, and hilarity during a finest. You can find him over on Twitter or Facebook.