Arkane Studios President Raphael Colantonio Announces Departure

Raphael Colantonio, boss of Dishonored and Prey developer Arkane Studios, has announced he is stepping down from his position “to spend some time with my son and simulate on what is vicious to me and my future.”

Colantonio done a proclamation in a post on Bethesda Softworks’s website.

“The final 18 years have been an unusual journey – from starting Arkane in 1999, to creation a initial game, Arx Fatalis, to fasten ZeniMax Media in 2010 and releasing a Dishonored array and Prey to vicious commend – it is time for me to step out to spend some time with my son and simulate on what is vicious to me and my future,” Colantonio wrote.

Colantonio explained that his co-director on a strange Dishonored and executive of Dishonored 2, Harvey Smith, will manage a Austin-based group while Colantonio “will be around for as prolonged as required to safeguard a well-spoken transition to a new government group in Lyon.”

“I’ve lived many enchanting moments. I’ve also been by a tough times. But, we can contend that fasten ZeniMax took things to a subsequent turn and gave Arkane a event to emerge as a world-class studio. ZenIMax enabled us to make a best games that we’ve ever made. And we know there is even some-more to come,” Colantonio wrote.

Arkane many recently expelled Prey, a top-selling diversion in May of this year that saw Arkane put a new spin on a authorization initial determined by Human Head Studios in 2006. IGN gave Prey an 8, observant “Prey’s unusual alternate-history universe, intriguing sidequests, dark threats, and minute environmental storytelling make Talos we a fun to explore.”

Last year saw a recover of Arkane’s Dishonored 2, that IGN gave a 9.3 in a review, job it “a conspicuous experience.” Arkane suggested a standalone story expansion to a series’ world, Dishonored: Death of a Outsider, during E3 2017.

“I’d like to appreciate a Arkane fans for their passion and support. we proudly join them as Arkane Studios’ biggest champion, and we demeanour brazen to personification a unusual new games a studio is operative on,” Colantonio pronounced in a tighten of his announcement.


Jonathon Dornbush is an Associate Editor for IGN. Find him on Twitter @jmdornbush.

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