A new 10GB patch for Ubisoft’s Watch Dogs 2 fixes bugs, adds new clothing, tweaks some systems and primes a diversion for some downloadable expansions, though it also adds a puzzling review to a game’s final cutscene. That’s got people guessing, given diversion endings don’t customarily get patched.
Spoilers follow, of course.
Watch Dogs 2‘s finale still mostly stays a same. Protagonist Marcus Holloway and his Dedsec hacking organisation still kick their nemeses, still promote their moral summary of information leisure to a world, still try to arise people adult to what’s unequivocally going on in a world. But, before a diversion earnings control to a actor to mop of any remaining sidequests in Watch Dogs 2‘s large open world, an audio review plays between dual puzzling total (You can see a appended cutscene during this link, as prisoner by YouTuber Frenzy. The new things starts during a 2:15 mark):
Man 1: How most of this is hyperbole? Has it unequivocally left global?
Man 2: There are new Dedsec cells popping adult everywhere. The Middle East, South America, Europe. And not only them. We can’t even keep adult with all a new hacktivist groups.
Man 1: Alright. Make a call.
Man 2: You Sure?
Man 1: Do it.
Atop their review are coordinates that, when punched into Google Maps, lead to a Brixton area of London.
Is a new discourse hinting during a plcae for Watch Dogs 3? Or is it indeed about a DLC?
The designed DLC expansions for WD2 seem to take place in San Francisco, so these references to non-U.S. locations have fans on a game’s subreddit and summary play buzzing. (I’ve played a diversion to a finish and am wondering about this, too.)
When asked, a Ubisoft repute said: “The prolongation group wanted to embody a small something additional during a finish of a debate to enhance a Watch Dogs science and spirit during a intensity destiny of DedSec.”
The meta context for this is that Watch Dogs 2 has not been a outrageous strike Ubisoft approaching it to be and has depressed brief of a bomb sales of a initial game. While it is generally deliberate to be a higher sequel, fans burnt by a initial might be holding that out on a second, heading to reasonable questions about either a authorization would even continue. In a press recover final week about new diversion sales, Ubisoft remarkable of Watch Dogs 2: “Launch not as energetic as expected, though movement now positive.”
Games have had diversion change tweaks for ages, though rags that change or supplement to a game’s account are rare, if increasingly common, infrequently for a consequence of improving a diversion and other times to hype a new project.
Most famously, in 2012, BioWare patched and stretched a ending of Mass Effect 3 to lessen some fan’s exasperation with a ending. In 2010, Valve had re-worked a ending of a initial Portal when commencement to provoke a growth of Portal 2. Last year, Activision combined a attainment of a spaceship to one of a Call of Duty Black Ops III maps to provoke a proclamation of a space-based Call of Duty: Infinite Warfare. And Square Enix is promising a patch to enhance and urge a story of a recently expelled Final Fantasy XV.