There are a series of changes in Black Ops 4 that change a altogether feel of a game. Health is now higher, as is time to kill, so going off like Rambo on your possess isn’t indispensably a best strategy. Likewise, specialists have entrance to singular abilities and equipment, and maybe a biggest change is that health no longer regenerates.
If we select we can run stim packs as one of your pieces of rigging (though it seems even but selecting it, we get one to use as it stands), that means we can reanimate yourself in battle. Otherwise, your health will run down until you’re done. In some diversion modes, Search and Destroy springs to mind, or manning a hardpoint, being means to reanimate yourself could change a march of a game.
Then we have gun-specific attachments to unlock, so you’re going to have to feel out any weapon, how it plays, and how it mixes with your playstyle and that of your team.
Black Ops 4 only feels like it promotes teamwork improved than prior games. For a rival scene, in particular, that’s a good thing.